Attachment #45611
Screenshot of the problem image/png 2011-04-14 07:56:26 UTC 667.83 KB no flags Details
Attachment #45612
Screenshot of the problem using llvmpipe image/png 2011-04-14 08:39:06 UTC 804.91 KB no flags Details
Attachment #45613
Correct rendering of Windows version image/jpeg 2011-04-14 09:02:12 UTC 267.33 KB no flags Details
Attachment #45654
Log from beta game on r300g application/octet-stream 2011-04-15 03:24:05 UTC 23.29 KB no flags Details

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Attachment #45657
Log from beta game on llvmpipe application/octet-stream 2011-04-15 03:26:49 UTC 12.38 KB no flags Details

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Attachment #45659
Screenshot from beta game on r300g image/png 2011-04-15 03:29:51 UTC 716.97 KB no flags Details
Attachment #45664
Trine debug log application/x-gzip 2011-04-15 05:56:05 UTC 49.16 KB no flags Details

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Attachment #45665
r300g with patch application/x-gzip 2011-04-15 05:57:58 UTC 18.42 KB no flags Details

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Attachment #45666
RADEON_DEBUG=vp and patch on r300g application/octet-stream 2011-04-15 06:19:41 UTC 39.82 KB no flags Details

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Attachment #45667
RADEON_DEBUG=vp,tex without mesa patch application/octet-stream 2011-04-15 06:35:39 UTC 31.31 KB no flags Details

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Attachment #45803
Modified shader text/plain 2011-04-19 02:59:55 UTC 18.45 KB no flags Details
Attachment #45808
game graphics result 1 by Modified shader image/jpeg 2011-04-19 04:48:10 UTC 112.10 KB no flags Details
Attachment #45809
game graphics result 2 by Modified shader image/jpeg 2011-04-19 04:48:54 UTC 110.74 KB no flags Details
Attachment #45857
Output after modifing data/shader/cg/deferred_light_pixel.cg image/jpeg 2011-04-20 03:54:04 UTC 154.10 KB no flags Details
Attachment #45858
Output1 after modifing data/shader/cg/deferred_light_pixel.cg image/jpeg 2011-04-20 03:54:46 UTC 154.78 KB no flags Details

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