Summary: |
Textures flickering in Civilizations VI |
Product: |
Mesa
|
Reporter: |
matombo |
Component: |
Drivers/Gallium/radeonsi | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
DUPLICATE
|
QA Contact: |
Default DRI bug account <dri-devel> |
Severity: |
normal
|
|
|
Priority: |
medium
|
CC: |
matombo
|
Version: |
17.3 | |
|
Hardware: |
x86-64 (AMD64) | |
|
OS: |
Linux (All) | |
|
Whiteboard: |
|
i915 platform:
|
|
i915 features:
|
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Attachments: |
Civ 6 Bug Video
|
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Created attachment 137806 [details] Civ 6 Bug Video When i start a game in Civ 6 the map textures flicker/it looks like junks of it get rendered to low in the 3d world every 10th frame or so. In the unexplored area or the water i get flickering black and yellow triangles. I captured it in a video. My system: GPU: RX Vega 56, Software: Linux 4.15, amdgpu 1.4.0, Mesa 17.3.6