Summary: | Unsupported opcodes in vertex shader | ||
---|---|---|---|
Product: | Mesa | Reporter: | Peter Gaivoronski <zeradar> |
Component: | Drivers/DRI/i965 | Assignee: | Gordon Jin <gordon.jin> |
Status: | RESOLVED DUPLICATE | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | glxinfo for my video card (4500MHD) |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.
Created attachment 28968 [details] glxinfo for my video card (4500MHD) When I start the game Savage 2 (www.s2games.com) on my Thinkpad T400s with Intel 4500MHD graphics card, the 3d models in the game are white. I get the following message in console ouput: Mesa 7.6-devel implementation error: Unsupported opcode 8 (BGNLOOP) in vertex shader Please report at bugzilla.freedesktop.org Mesa 7.6-devel implementation error: Unsupported opcode 11 (BRK) in vertex shader Please report at bugzilla.freedesktop.org Mesa 7.6-devel implementation error: Unsupported opcode 27 (ENDLOOP) in vertex shader Please report at bugzilla.freedesktop.org Mesa 7.6-devel implementation error: Unsupported opcode 8 (BGNLOOP) in vertex shader Please report at bugzilla.freedesktop.org Mesa 7.6-devel implementation error: Unsupported opcode 11 (BRK) in vertex shader Please report at bugzilla.freedesktop.org Mesa 7.6-devel implementation error: Unsupported opcode 27 (ENDLOOP) in vertex shader Please report at bugzilla.freedesktop.org