Summary: | Very slow rendering with UMS on radeon 9000 AGP (rv250) | ||
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Product: | Mesa | Reporter: | Alberto <support.intranet> |
Component: | Drivers/DRI/r200 | Assignee: | Default DRI bug account <dri-devel> |
Status: | NEW --- | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
dmesg
Xorg.0.log glxinfo |
Created attachment 37461 [details]
Xorg.0.log
Created attachment 37462 [details]
glxinfo
Says direct rendering enabled, but actually it isn't (except from a few simple apps)
Gl renderer is identified as Mesa DRI R200 (RV250 4966) 20090101 AGP 2x x86/MMX/SSE TCL, so the identifier "software rendering" is probably incorrect. I would probably need to say "99% of 3D apps run so slow that it seems like they are rendered by the CPU or there is some serious bug in the driver". |
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Created attachment 37460 [details] dmesg Booting with radeon.modeset=0 (kernel 2.6.34.1) makes every 3D app (except from glxgears and OpenBVE so far) run in software rendering, at about 0.2 fps. With KMS 3d works in hardware, but is very sluggish (together with 2D). This happens with mesa 7.7 through git.