After working around bug 21354 the FlatOut2 Demo starts ok in Wine 1.1.19, but it crashes when selecting the car to use for the race. On stderr I see the following error: Mesa 7.0.4 implementation error: i915_program_error: Exceeded max nr indirect texture lookups Please report at bugzilla.freedesktop.org _demo_jouable\FlatOut2.exe: intel_batchbuffer.c :145 : intel_flush_inline_primitive: L'assertion « intel->prim.primitive != ~0 » a échoué. To reproduce: * Grab Wine >=1.1.20 or apply the patch mentionned there: http://bugs.winehq.org/show_bug.cgi?id=17528 * Compile and install it. * Install DirectX 9 or copy d3dx9_36.dll to ~/.wine/drive_c/windows/system32. * Download the FlatOut 2 Demo from: http://www.gamershell.com/download_16702.shtml * Unzip that file and chdir to that directory. * Then run: wine FlatOut2.exe Here is my configuration: * Intel 945GME graphics card in an EeePC 1000H. 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03) * Running Debian Testing * libgl1-mesa-dri 7.0.3-7 * linux-image-2.6.26-2-686 2.6.26-15 * xserver-xorg-core 2:1.4.2-11 * xserver-xorg-video-intel 2:2.3.2-2+lenny6.
Sorry. Apparently this is a duplicate of bug 11131. *** This bug has been marked as a duplicate of bug 11131 ***
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