All opponents in the game Nexuiz are invisible, only their weapons can be seen. This is a regression from Mesa 7.5, bisected down to this commit: e2cf522de09bc4afa18ef8d98db69973ee489d58 is first bad commit commit e2cf522de09bc4afa18ef8d98db69973ee489d58 Author: Brian Paul <brianp@vmware.com> Date: Fri May 8 12:43:58 2009 -0600 i965: don't use GRF regs 126,127 for WM programs They seem to be used for something else and using them for shader temps seems to lead to GPU lock-ups. Call _mesa_warning() when we run out of temps. Also, clean up some debug code. :040000 040000 4c433813075000669b355da2af992d0e065baff3 731a0c590b4074d309b212d2af533ae2bfab9b0f M src System environment: -- chipset: G45 / ICH10R -- system architecture: 32-bit -- Linux distribution: Debian unstable -- Machine or mobo model: Asus P5Q-EM -- Display connector: DVI -- KMS: enabled -- xf86-video-intel: 5dccd1be3ab80b642ef2022446f5bdc1656ed943 -- xserver: 1.6.3 -- mesa: bf5d6cf455c02d752cfea320f14765b997dc7266 -- drm: d74c67fb13d8c3e8c2e5968d827285d147a5dfc0 -- kernel: 2.6.31-rc6 (debian)
Mass version move, cvs -> git
This was a bug in the game. *** This bug has been marked as a duplicate of bug 22743 ***
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