mesa: b3f9c5cc0fab6d770d220efd87ba3746c6673875 (master 11.1.0-devel) $ ./bin/gl-1.0-beginend-coverage -auto -fbo [...] testing glTexParameterf() Testing within begin/end Unexpected GL error: GL_INVALID_FRAMEBUFFER_OPERATION 0x506 (Error at tests/spec/gl-1.0/beginend-coverage.c:686) Expected GL error: GL_INVALID_OPERATION 0x502 PIGLIT: {"subtest": {"glTexParameterf" : "fail"}} c277fa394087272c79d65fc308d268fc768b91e5 is the first bad commit commit c277fa394087272c79d65fc308d268fc768b91e5 Author: Brian Paul <brianp@vmware.com> Date: Wed Sep 30 11:29:13 2015 -0600 mesa: consolidate texture binding code Before, we were doing the actual _mesa_reference_texobj() call and ctx->Driver.BindTexture() and misc housekeeping in three different places. This consolidates the common code in a new bind_texture() function. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> :040000 040000 01cfb3f9437ac679e95f9507e0b47516ecec347e 7d921525c01aef94abfb26cc232d225ebe5f50af M src bisect run success
*** This bug has been marked as a duplicate of bug 92216 ***
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